Breath, Think, Do with Sesame (Breathe, Think, Do) – this educational game for preschool children teaches kids to cope with their emotions – breathe, think, and only then act.
Success in school, career and personal life depends on how well a person is able to cope with their own emotions. This game is intended for children aged 2 to 5 years – this is the age at which the skills of self-control and self-discipline are formed and consolidated – essential components of a successful life strategy. These complex concepts are implemented in an ingeniously simple game.
The main character is a funny and very emotional Monster – he is always worried. Your baby needs to touch the main character with gestures on the screen in such a way as to help his new friend calm down – breathe deeply, come up with several plans, choose one and carry it out.
The game implements the most effective pedagogy algorithms so that children enjoy the gameplay and, at the same time, learn to recognize a wide range of emotions, breathe correctly and make rational choices in the most difficult situations.
Breath, Think, Do with Sesame – gameplay:
- The game introduces kids to the five basic emotions inherent in human nature, which will be tested everyday;
- By tapping on the screen, kids need calm your own Monster and pop the panic bubbles over your big friend’s head – breathe deeply and make plans together and put them into action;
- Voice-over cues help little ones gain confidence; own emotions.
Breath, Think, Do with Sesame – characteristics:
- The program needs access to the device’s microphone;
- The game is a training program that will teach your energetic and emotional child skills of sustainable behavior in the most stressful situations.
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