The lands of Morngard, abandoned by the original inhabitants, are in a terrible state – the dwellings are burning, destroyed by the holy flame, the groans and death cries of the wounded people are heard from all sides, the steady smell of blood and decaying bodies is in the air, the ringing of swords forged from hardened steel is heard from afar. In such chaos, it is almost impossible to recognize the silhouettes of fighting people – a dance of death is performed on the battlefield to the sad accompaniment of pain and hopelessness. The main character Dawnbringer , an action movie with elements of role-playing development, will also take part in this action – at first he is waiting for the lists with adherents of the other world, and in the final with his brother, who is the leader of the army of evil spirits and terrifying monsters.
The project instantly captures the attention of the gamer with a full-fledged plot and a curiously implemented combat system, which all participants in the uncompromising conflict adhere to. Fighting is mainly offered in a one-on-one format, which allows you to fully demonstrate the skills and ultimate abilities learned and acquired during the gameplay.
The main task of the user in Dawnbringer is to exactly follow the line of behavior of the character: to parry the attacking attacks of the enemy with a strong shield, masterfully dodge the deadly edge of the blades with unexpected movements to the side, at the right moment to carry out lethal combinatorial attacks that even huge monsters are capable of bewilder and bewilder. All fights unfold in real time, and thoughtlessly, hoping for a chance, you should not even try to attack – the opponents clearly and competently interrupt the attacks that have begun and respond with blows of unbearable force. You can survive only in one case – take a break in time, parry an attacking attack, and try to conduct an effective counterattack.
The control system in the role-playing action movie Dawnbringer is ideally “sharpened” for touch screens – forget about joysticks to move the main character, sets of active buttons for using fatal blows and magic spells, you will have to fight only with your finger – and put blocks, and smash boxes with bonuses with taps, and shred ordinary enemies with bosses into small pieces. With the development system, everything is much more complicated, but also more interesting – a character can be individualized by dressing up in exclusive “clothings”, endowing him with a lot of additional skills, and at the same time buying lethal weapons if there is enough virtual money. If there is a clear shortage of the latter, it is not a sin to invest real money, since the donation system suggests such an opportunity.
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