Pixel Trainer is a new version of the switching role-playing game of the same name.
A distinctive feature of our version of Pixel Trainer is that the game has an integrated IDLE development and training environment in the Python programming language. In practice, this means that players have access to a toolkit with which they can develop their game characters in a very detailed and progressive way – assigning them new skills and characteristics.
Your game task is to create monsters with the help of a chic toolkit, develop them and combine them into a Monster League. To do this, you need resources that you can find by exploring the game world and participating in battles. You have to fight in two modes: 1) PvP and 2) PVE.
- In the first case, you will fight in real time against the monsters of real players;
- In the second case, you will fight against computer bots, and you will do it offline – offline.
All achievements – resources, new types of monsters, their new skills and abilities that you acquire offline – you can import into the online game.
Pay special attention to the Z-move game mode. In this mode, playful events take place at an accelerated pace, and achievements become hypertrophied – this is your chance to become the best monster trainer in a short time.
Pixel Trainer is the time to draw from your childhood memory your most powerful memories – monsters.