Raider-Legend – beautifully presented by the guys from 4399enGame role-playing project with a large selection of colorful characters of different classes and professions, as well as a large-scale presentation of the plot narrative. Events develop in the setting of the Middle Ages, when the universe is at the junction of fierce battles for power and wealth, and magic plays a central role in all this. As always, ordinary peoples suffer from eternal conflicts, who do not care about political skirmishes, for them the peaceful sky above their heads is more valuable, and confidence in the future …
The character selected at the start will tell the user about all the events in Raider-Legend – the gamer is free to choose a noble knight in sparkling armor, a clever archer, and an experienced sorcerer. After that, you should go through a mandatory training that starts without the user’s desire, and we strongly do not recommend skipping it. The ward explores the surrounding area without outside help, finds his “sensei” and receives debut experience and a set of simple items, as well as acquires a devoted assistant.
Subsequently, in Raider-Legend it will be possible to disable the automatic movement of the main character, that is, the gamer will have to independently indicate his course of movement. However, we recommend taking advantage of this when raid wars and intense PvP battles begin in the formats of “one on one”, “three on three”, five on five” and so on. Before that, it is better not to strain too much, calmly observing the actions of the ward and gradually opening up to his talents, both physical and magical.
In the Raider-Legend RPG project, the interaction with the inventory is curiously organized – it is very convenient to move the found things into it, putting everything into cells, pumping the power of summoning and flipping through the pages in the Old Testament magical Talmud. But fans of the genre and this is not able to surprise – everything is quite familiar, stereotyped, and, unfortunately, the developers did not implement big differences between classes with professions. The victory is influenced only by the collected weapons arsenal, since all the fighters are almost identical in strength.
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