War and Order is a fantasy strategy MMO. The game takes place in the Middle Ages – a dark time in which states were kingdoms united in the Empire. Empires needed constant protection. The Empire was defended by valiant warriors and fantastic creatures: knights, orcs, dragons, leviathans, Golems, monsters and even cannibals. To protect the Empire, the emperors made alliances with the underworld – such was the price of power.
Axiom (truth that does not require proof): An empire can only exist when it is constantly either defending or attacking. Stability for the Empire means disintegration.
In order to keep subjects of the Empire in subjection, protect its borders, and spread its influence, the Empire needs brave warriors and talented commanders. In this strategy, the player has to go from a warrior to an Emperor. As a warrior, the player in the service of the Emperor defends the Empire from attacks by other players; and in the role of a commander, the player defends and expands the boundaries of his own Empire.
A prerequisite for the game. In order to successfully complete game tasks, the player needs to create alliances with some players against others. The tasks of the game are implemented in the format of a quest. Alliances oblige players to help each other. Alliances can also be used as a treacherous trap, depending on the tactics and strategy of the player.
Player Goals:
- Go from warrior to emperor.
- Merge several kingdoms into one Empire.
- Protect the Empire from enemies;
- Extend the power of the Empire to new territories.
- Explore new territories – extract resources.
- At the expense of resources, develop new types of weapons – sciences and magic: technologies and magic spells.
- These tactical steps prepare the player for the main battle – for the Imperial Crown.
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