Deep Town is an economic-applied strategy with a sci-fi twist, in which both elements of a clicker and a city-building simulator feel great, and the user is assigned the role of a person responsible for the development of new deposits. The virtual assistant will be happy to answer all the questions of novice miners even before the start of an active gameplay, for example, explain the purpose of many tabs and panels, introduce technologies that are used to process materials found in the underground bowels of a distant planet into valuable resources, and then virtual funds required for further development.
The main “arena” of action in the Deep Town project is a bottomless mine located on a recently colonized planet – according to scientists, its soil contains thousands of valuable species, which can be extracted, processed and sold in an instant to get rich. For the extraction of each individual resource, its own technology is used, for example, jewelry-precise laser strikes, dozens of hammers of miniature robots scurrying around a limited space according to a given algorithm, and even explosives often come into play, allowing you to quickly get to the hardest rocks.
By the way, the main workforce in the Deep Town strategy is precisely small steampunk-looking robots – their timely improvement will allow the user to form an ideal and highly productive team that works without interruptions, rest and claims for low wages. All fans of the mining and research process should recommend the new product from the Rockbite Games studio – endless development prospects, a convenient control system, nice graphics and almost complete, albeit relative, freedom of action.
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